AI Insights · Timothy · October 2023
Top 5 Slime Games on iOS in Saudi Arabia: Q3 2023 Performance
Discover the performance trends of the top 5 slime games on iOS in Saudi Arabia during Q3 2023, including downloads, revenue, and active user data.
Performance of Top 5 Slime Games on iOS in Saudi Arabia for Q3 2023
The third quarter of 2023 showed interesting trends for the top slime games on iOS in Saudi Arabia. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for these apps, based on data from Sensor Tower.
My Talking Slimy: Super Cat 3D
The game experienced fluctuations in weekly downloads, peaking at around 821 in the last week of July and then showing a gradual decline to 116 by the end of September. Revenue saw a significant spike in early August, reaching approximately $230, before stabilizing around $102-$120 in September. Active users hovered around the 2K mark for most of the quarter, ending at about 1.9K.
World of Slime Simulator Games
After an initial high of 1.8K downloads in late June, downloads dropped significantly, bottoming out at 8 by the end of September. Revenue followed a similar declining trend, starting at $96 and ending at $48. Active users saw a substantial decrease from 2.6K in late June to around 700 by the end of the quarter.
Goo: Slime simulator, ASMR
This app showed minimal activity in terms of revenue and downloads. Revenue peaked at $31 in late June but dropped to zero by the end of August. Active users started strong at 2.3K but saw a decline to about 1.5K by the end of September.
Bruno - My Super Slime Pet
The app showed impressive growth in downloads, peaking at approximately 16.6K in early September before dropping to 3.7K by the end of the month. Revenue began modestly but saw a steady increase, reaching $44 in mid-September. Active users also grew significantly, peaking at around 19.3K in mid-September.
Fluid Simulation
Downloads for this app were relatively low, fluctuating between 2 and 69 throughout the quarter. Revenue was minimal, with peaks of $15 and $9 in early July and mid-July, respectively. Active users started at 102 in late June but gradually declined to 42 by the end of September.
For more detailed insights and data, visit Sensor Tower.